It's been a fun ride with lots of good feedback as I've churned through writing a simple game system and 'd like to share with you seasoned RPG-designers for further feedback. The design intent is to be a fast, easily tunable, traditional fantasy game without the complex trees-of-power-abilities that seems to bog down many current systems. I don't think it's ground-breaking but I do think it runs fast, supports the traditional fantasy genre, and allows suspension of disbelief to continue. And occasionally it seems quite elegant.

You can download it from my website/blog, here:
Any constructive feedback is appreciated.