This implementation is a horror/suspense/investigation/thriller type of game, falling squarely into that area occupied by CoC, ToC, Esoterrorists, etc, where players seek out and eradicate the memory of ancient evils so that they can fade from existence. Once I do some editing (had a lot to do in a month, especially with a release at work imminent) I plan to conduct some more playtesting before releasing it and the underlying system. But I'm pretty stoked, and did want to announce it.
