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CBM-RPG

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CBM-RPG

Postby J.K.Mosher » Wed Jul 19, 2017 2:51 pm

As per request of a nice guy . . . separate thread for separate game.

Okay . . . couldn't sleep had to write.
this is a DRAFT and a more stream of conscious style creation as I had to get it out of my head and off my scattered notes into something. It needs work, and some extras but the entire basics are there.



It is called CBM-RPG (Card Based Mechanic - Role Playing Game) again it needs work.

Enjoy.
Check out Realms of Lore (RoL) at the RPGLabratory.
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Re: CBM-RPG

Postby Onix » Thu Jul 20, 2017 4:12 am

OK, man this is a long document! I was expecting 2-3 pages!

I'm a little confused by the triple success of five of a kind. Is that four of a kind with a joker?

When laying my set on another player's set, do I get the original successes to? So if the player before me puts down 1-2-3 and gets two successes, then I put down 4-5-6 do I get four? Am I taking successes away from the first player (awkward) or am I getting extra ones?. What about if the next player lays down a 7-8-9?

I see the Jokers being wild is mentioned, this should be moved up to prepare the reader for the five of a kind statement

It's stated that if I boost or swap I can't play another set. If I don't boost or swap can I then play more than one set? How would I do that?

I have to pause and pick back up later.
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Re: CBM-RPG

Postby J.K.Mosher » Thu Jul 20, 2017 9:17 am

Check out Realms of Lore (RoL) at the RPGLabratory.
(Rules)
(1st Adventure)
(2nd Adventure)
(3rd Adventure)
J.K.Mosher
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Re: CBM-RPG

Postby J.K.Mosher » Wed Jul 26, 2017 10:01 am

IF anyone has some time to review the above link . . .
I would greatly appreciate some feed back on a good layout for it. :)

I have some items to add, and would like to start cleaning this monster up.

I do feel I should add a couple of "Tester" Adventures in various theme to help show how this system could be used, though that means coming up with "Talents" exclusive to those types of settings (Ie, Fantasy, Sci-fi, Horror?), and I also know I need to add some clearer examples, maybe with diagrams showing layouts, or samples of play.

It does need a better section of Gear, with a few tables and examples so GMs can tweak and add as needed for their game style.

Anyway. TTYL. Cheers.
Check out Realms of Lore (RoL) at the RPGLabratory.
(Rules)
(1st Adventure)
(2nd Adventure)
(3rd Adventure)
J.K.Mosher
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Posts: 453
Joined: Fri Nov 12, 2010 11:53 pm
Location: Aklavik, NT, Canada
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Re: CBM-RPG

Postby Onix » Wed Jul 26, 2017 3:30 pm

Been super busy, sorry for not picking this back up, I'll try a bit later. Even better, if you get an updated version, I can dive into that.
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Re: CBM-RPG

Postby J.K.Mosher » Thu Jul 27, 2017 8:55 pm

I'll work on getting an updated one out maybe during the weekend.
Just finishing up the audits here, so I can now breath and dive back into writing again.
Check out Realms of Lore (RoL) at the RPGLabratory.
(Rules)
(1st Adventure)
(2nd Adventure)
(3rd Adventure)
J.K.Mosher
Howler
 
Posts: 453
Joined: Fri Nov 12, 2010 11:53 pm
Location: Aklavik, NT, Canada
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