Y'know, I don't know how I missed it when it went up originally but i've recently read through Jeff Moore's GOTHIC WORLDS and I really like it. I like the idea of a gradual, growing magical influence slowly shaping a medieval world and forcing the inhabitants to adapt or perish.
It's giving me some great ideas and I'm going to include them here on this thread as write them...if that's OK with you, Jeff?...and anybody else feel free add any stuff you feel like too.
FIRST up a new class. The SHADOW MAGE
SHADOW MAGE
The Shadow Mage can spend a fortune point to become "Invisible". Once a day for a number of hours equal to his Intelligence stat, the Shadow Mage can walk unnoticed through crowds or past guards or even stand beside another without as much as a glance in his direction. Should the character perform an action that involves physically touching (opening a door, picking up a knife, etc) something within 20' of another, he must make a Balance "stat check" to avoid being noticed.
Should the action actually involve touching another being (picking pockets, removing a hat, etc) not only is a successful Balance "stat check" required but the touched being must ALSO fail an Intelligence "stat check" in order for the Shadow Mage to remain undectected. This also applies if the Shadow Mage wishes to attack another and the attack can only be dodged if the either the Balance "stat check" fails or the Intelligence "stat check" succeeds. The "Invisiblity" ceases at that point regardless.
WEAPON - No 2-handed.
ARMOUR - leather (no shields)