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Playable?

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
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12 posts • Page 1 of 2 • 1, 2
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Playable?

Postby Deputy Dog » Tue Apr 27, 2004 7:47 pm

Is there such a thing as a concept that absolutely cannot be made into a playable game?
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Postby NeverDie » Wed Apr 28, 2004 12:29 am

well you could always go with a game where the concept is to not play the game. technically in order to play you would have to not play. that should work
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Postby Praetorian » Wed Apr 28, 2004 2:24 am

No.

The reason roleplaying is such a great hobby is that it touches ion the nature of storytelling and the thought processes of humans. If you can think it, then it can be done (at least in a general sense). The question then becomes... is there anything that cannot be done well?

To that I answer, yes. However, as much of a cliche' as this is, it holds true: it falls to the players and GM to really make any game work.

The problem is that mahy gamers do not want to nor have the time reosurces to really make some of the more esoteric or human-interaction-type games work.
Chris

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Postby General Lee » Thu Apr 29, 2004 3:35 am

I think that anything can be played, it is just a matter of picking things that are interesting.
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Postby napalm » Thu Apr 29, 2004 10:36 am

there are some ideas that cant be played.......all the ones that suck so bad that no one has ever played them.
-patrick
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Postby General Lee » Fri Apr 30, 2004 4:40 am

They can still be played, it is just a matter of whether or not it would be worth it.
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Postby napalm » Sat May 01, 2004 11:20 pm

jokin...
-patrick
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Postby General Lee » Tue May 04, 2004 1:05 am

I am rolling on the floor laughing.
Jeremy


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Postby napalm » Tue May 04, 2004 3:29 pm

no you have to do it right...we are on the web you know. Its like this:
ROTFLMAO!!!
-patrick
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Postby General Lee » Wed May 05, 2004 2:13 am

Ok, I guess that I will play along and say that I am LOL.
Jeremy


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