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Revised StickGuy available!

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Postby Praetorian » Thu Jul 08, 2004 4:58 am

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Postby grifflik » Fri Aug 20, 2004 8:59 am

Got some clarifying questions/suggestions.

First, just to make sure I got this right...when trying to succeed at something, you take your Power, add 1d4, apply modifiers (if any) and then compare the result to the given difficulty. If the result is greater than the difficulty, you succeed. If its equal or less, you fail. Right?

If so, the given difficulties still seem wicked easy overall. Is this intentional? What if while the player rolls their d4 to add to their Power, the GM rolls a d4 to add to the base difficulty of the task?

For example, a StickGuy with a Power of 3 is trying to do something that has a difficulty of 3. The StickGuy rolls a 2 for a Power total of 5, while the GM rolls a 3 for a difficulty total of 6. The StickGuy fails this time around. Well, just a suggestion for discussion's sake if nothing else.

Now then - combat. I get the part about drawing what you're doing in secret instead of declaring it. It's the "their action is resolved" part that I'm a bit fuzzy on. If I drew that my StickGuy A (Power 3) was going to kick Stick Guy B (Power 2), does (1) the kick just happen unless Stick Guy B spends Karma? Or (2) do I have to make a Power roll against a difficulty to see if it happens successfully? Or (3) do both StickGuys make a Power roll to see who gets a higher result? I'm leaning toward option 3, but I'm just not sure.
"That's the reason they're called lessons," the Gryphon remarked,
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Postby Praetorian » Thu Aug 26, 2004 2:40 am

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Postby Rob Lang » Thu Aug 26, 2004 6:18 am

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Postby grifflik » Thu Aug 26, 2004 9:46 am

"That's the reason they're called lessons," the Gryphon remarked,
"because they lessen from day to day."
- Alice in Wonderland, Chapt. IX
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Postby Rob Lang » Thu Aug 26, 2004 9:48 am

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Postby grifflik » Thu Aug 26, 2004 9:50 am

"That's the reason they're called lessons," the Gryphon remarked,
"because they lessen from day to day."
- Alice in Wonderland, Chapt. IX
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Postby grifflik » Thu Aug 26, 2004 12:24 pm

"That's the reason they're called lessons," the Gryphon remarked,
"because they lessen from day to day."
- Alice in Wonderland, Chapt. IX
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Postby Rob Lang » Fri Aug 27, 2004 6:57 am

That's great. Will rejig StickPirate to that system.

:idea: What's the changes of StickGuy being revised again with this new table and the clarified combat system... :wink:
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Postby Praetorian » Fri Aug 27, 2004 11:28 pm

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