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RPG Rant

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
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24 posts • Page 2 of 3 • 1, 2, 3
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Postby MachFront » Tue Nov 14, 2006 2:37 am

WotC,in my mind, committed two sins here.
One, to try and make a single system to dominate all games all over the market (lining their pockets isn't wrong, business want to make money and I'm a strong supporter of capitalism). But the single system ordeal is absurd. First, said system has nowhere near the same feel or way of doing things as the system of the game that now masquerades under the D&D moniker. And second, to think that one system can work for all worlds, atmospheres, genres in also absurd.
And why would you try to make a system for "everything" that's so abnormally complex???

Two, and I think the biggest, is their refusal to acknowledge the old-school gamer market. These (so-called 'nostalgic') gamers still play and would buy and in fact demand the output of their old favorite game and yet WotC, or more appropriately Hasbro, do nothing to satisfy them. Nothing.
They hold on to the game and name and old rules and allow no one else to publish the out of print material or an approximation of same. They have not and will not make available again the things that these gamers want the most. Worst of all, there are a number of things that they have not even released as pdf for fuck's sake. Top Secret and Top Secret/S.I. come to mind. But more importantly, as per the discussion here, the Original Dungeons & Dragons rules set. Sure, you can the supplements from RPGNow and whoever, but not the Original rules.

This is turning your back on your audience, your bread and butter and ignoring them....and spitting on them to boot.
I've not bought a single thing from WotC in all these years and I never will.
I support smaller publishers for many reasons, but the main one nowadays is actually....because they are the ones that are now making the superior products. :)
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Postby jasonthedesigner » Tue Nov 14, 2006 1:07 pm

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Postby jeffmoore » Tue Nov 14, 2006 11:12 pm

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Postby MachFront » Wed Nov 15, 2006 12:43 am

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Postby jeffmoore » Wed Nov 15, 2006 7:14 am



The three original books aren't there but the 4th edition rules are all there... basic set rules, expert set rules, companion, masters and immortals sets... all there... as well as the original D&D 'blue book' which was the first version of the game I had ever seen. I don't consider these suppliments as they are fully playable D&D rule books.

Yes, I own Dragon Lance Fifth Age and the Marvel Superhero Adventure Game. Both use the SAGA card system but each is a variation. I played Marvel for about a year and a half running a regular campaign and it was one of the best overall gaming runs that I can remember. The system remained fun and held up well. I can't speak to Dragon Lance. I bought these later because of my wonderful experience with Marvel... but sadly never got to play it. I would say that it is likely to be every bit as good. I really love the system.
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Postby jasonthedesigner » Wed Nov 15, 2006 6:39 pm

I have a magical word when it comes to finding the old games in their original form...E-bay, you would be amazed at what some people are letting go or think is worthless in regards to these old treasures. It never hurts to take a look once in a while, sometimes you find a steal.
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Postby MachFront » Fri Dec 01, 2006 10:17 pm

Wow.
Sorry. Lost the internet on Nov. 15th. Just got back in business.

Jeff: I know that the Moldvay/Cook D&D is there and all the Mentzer D&D books are there. I was only talking about the original D&D. The other books that I mentioned are indeed supplements, to the original game. I wasn't talking about the Basic/Expert or the Basic/Expert/Companion/Masters/Immortals.
I mean, they are pretty different games. Original D&D is a little closer to Advanced D&D than "Basic" D&D became.
But anyway, it's a pity is all.
I am glad that the others are available. I've never downloaded them as I have most of the material already since buying it years back. I've heard the scanning quality isn't that great, but I don't know for certain myself or if it's been improved.
I still think it's a real pity that WotC won't allow anyone to re-publish it. I understand that they wouldn't want competetion on the market with the same name, but at least allow it to be published under a different and generic name, or heck, why don't they publish it themselves for one solid run and make some cash and then call it quits on it for a few more years?

Oh well. I rarely, if ever, hear positve things about WotC or their products from most gamers, so I can dream that it's only a matter of time before they become the exception and not the rule.
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Redux Attempts

Postby Chainsaw Aardvark » Sun Dec 03, 2006 3:29 pm

As it stands, there is actually a rather impressive array of games online that attempt to either adapt, update, or reformat the D&D / AD&D rules. (I've played a few sessions of 2nd edition, and don't know what the diffrence is to be honest)

Basic Fantasy
Gods & Monsters [size=-1]www.hoboes.com/html/RPG/Gods//Rules/[/size]
OSRIC [size=-1]www.knights-n-knaves.com/osric/

There's probably more, but I don't recall any other names.
[/size]
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Postby Rob Lang » Thu Dec 14, 2006 5:22 am

In 16 years of roleplaying, I played D&D once (2nd Ed). There was a dungeon. We were in it. I couldn't figure out why. I didn't see the point in it. I went back to Icar.
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Postby jeffmoore » Thu Dec 14, 2006 9:12 am

LOL ... Well, despite my rant, I must say that playing D&D can be more rewarding than that. The game is just as capable of supporting a story and role-playing experience as the referee and the players want to allow. I have played sessions lasting 6 or more hours which were purely narrative where not a single die was rolled. I am sorry your first experience was so lame.

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