Hello all. I'm somewhat of an avid fan of the 1993 video game Doom, it's one of the few games I can still be bothered playing on the computer today.
A recent on a Doom forum I frequent got me inspired to make my own Pen and Paper RPG based on the Doom universe. There is already a based on Doom, but I chose to implement mine from scratch.
I don't really have anyone else to play with, so I made it singleplayer. Maps and pickups are dice-generated within rulesets, I drew some ideas from hosted on this site. I haven't owned D&D dice since I was a kid, so I ran down to the local Magic shop and got a set this morning. Rather than make each map static, I've tried to make it very random and different every time you play, my first time out I got slaughtered first encounter, second try I'm doing alot better.
I've intentionally tried to keep it as short and simple as possible, no abilities or anything, just hit/dodge and damage plus regular ammo/armor/health pickups. It's supposed to be fast-paced, rather than getting bogged down in details, skills, saving throws, etc. I expect the balance in mid-tier and boss monsters is still way off, but the first few enemies seem survivable with a challenge.
After playtesting I've revised my first ruleset. If anyone is interested in having a look and offering comments, criticisms, questions or suggestions I'd be most grateful. I've never made a game like this before so any feedback at all would be great.
(PDF 84kb)