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Need a name for my new system

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Need a name for my new system

Postby Rob Lang » Mon Jul 16, 2012 7:23 am

I've been extracting the shared-dice-mechanic system from Cloudship Alantis. My aim is to have one system document and then repackage Cloudship Atlantis and Commando 1940 as setting downloads. I used the system for both.

My draft is in and I need a name for it. It's only a short document, it's only a draft. I need to sharpen the language up and add examples. That will come.

I was thinking "Dice in the hat" because the core mechanic is that the players share a bunch of dice and when they run out, they have to improvise or choose to fail.

Any better names?
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Re: Need a name for my new system

Postby Rubbermancer » Mon Jul 16, 2012 9:48 am

"The Greater Good" perhaps?
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Re: Need a name for my new system

Postby kumakami » Mon Jul 16, 2012 5:27 pm

Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: Need a name for my new system

Postby vulpinoid » Mon Jul 16, 2012 6:54 pm

That looks like a really elegant system for some good storytelling.

I might throw together a supplement for it as well if you don't mind.
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Re: Need a name for my new system

Postby Onix » Tue Jul 17, 2012 6:19 am

The "Common Cause" system? Except it can definitely spiral out of that definition with a greedy player. Still that's what it's trying to engender in the players.

The "Leave Some Dice For Me" system?

The "Take A Penny Leave A Penny" system? I don't know if you brits have those at your shops so the reference could be lost.
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Re: Need a name for my new system

Postby BubbaBrown » Sat Jul 21, 2012 1:50 am

One simple suggestion: "Potluck". It seems like the system is all about what people bring to the table and share.
Random creative efforts: http://www.bestwithstuff.com/
D10/0 and Saecula Mutata: http://www.bestwithstuff.com/index.php/rpg-projects
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Re: Need a name for my new system

Postby kumakami » Sat Jul 21, 2012 11:58 am

beard rage!!!
Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: Need a name for my new system

Postby Rob Lang » Sun Jul 22, 2012 5:11 pm

Although funny, it should really attempt to describe the core mechanic!
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