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Bloody Stuffing - Teddy Bear Blood Sports by Shinobicow

Design an RPG in 24 hours. Talk about it for a lifetime. Hosted for 24hourrpg.com
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Bloody Stuffing - Teddy Bear Blood Sports by Shinobicow

Postby shinobicow » Tue May 05, 2009 7:00 am

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Postby Rob Lang » Tue May 05, 2009 7:05 am

Congratulations! You post it up onto the main 1KM1KT site:


Well done, shinobicow - I hope you stick around. :)
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Postby shinobicow » Tue May 05, 2009 7:09 am

Thanks, you'll defnitely be seeing me all up in this place. Thanks for the encouragement, now i must retire. Getting dizzy, must sleep.
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Postby kumakami » Tue May 05, 2009 11:13 am

congrats on the 40pages.....not and easy feet in 24 hours....
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Postby Dyson Logos » Tue May 05, 2009 11:40 am

I'm looking forward to reading it since we were both in the production phase at the same time it feels like the "brother" game to Geodesic Gnomes.

What's the concept / premise of the game?

My immediate thought from the name would be to make a freaky-ass roleplaying game based on the hallucination scene in Akira where he's being attacked by the giant scary teddy bear and company.

A general RPG blog with a few maps.
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Postby shinobicow » Wed May 06, 2009 10:09 am

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Postby Dyson Logos » Wed May 06, 2009 10:33 am


A general RPG blog with a few maps.
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Postby Dyson Logos » Wed May 06, 2009 10:48 am


A general RPG blog with a few maps.
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Postby shinobicow » Wed May 06, 2009 11:01 am

Lol, thanks man. I appreciate that. The word stuff wasn't that hard, but i did all the tables in Excel. Most of it is just a matter of knowing how to put in a good border and make a clipart that doesn't interfere with text. once you know that, you're pretty much good to go. Clip art is also man's best friend. Every image in there was taken off of the Micrsoft clip-art web site, except for the background which is from free vectors. Putting it all together isn't that hard, i do that kind of stuff in almost everything i do. Style for the document usually comes first, then i do everything later.

As far as the writing style was concerned, you'll notice the style fits in the introduction, but kind of falls apart later on mostly because i didn't sleep when i was putting this together and as the hours drew on... i kind of lost the whole dark and eery feel to it all. But i would like to go in and revamp it, esepcially adding more dark elements to the whole thing and vamp up the system some more. I didn't get a chance to playtest that yet, and i really hadn't made anything using a shadowrun/yahtzee style d6 only system before, haven't even played in one except for one time i don't think. So, i'm not sure exactly how all the odds and what not add up when you get the game into the higher tiered play.

Looking forward to reading yours. Found out i'm having a baby, so i'm a bit busy at the moment with doctors opponents and such, but hopefully, i'll have time to get to it this weekend while the girl is with her family again.
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Postby Starglim » Fri May 08, 2009 7:10 pm

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