I was wondering whether any of the entrants have managed to actually playtest any of their entries. It's an odd beast, this 24-Hour RPG competition, since unless you write a game that lends itself to solitaire play, you can't playtest your game before releasing it. It's not just the abbreviated timeframe that does it, either - the rules pretty much preclude playtesting, because you can't get help from anyone.
So I'm wondering whether anyone has managed to playtest their game after the fact, and what you found.