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Sakura Hall--Anime Shojo Romantic Comedy in Space!

Design an RPG in 24 hours. Talk about it for a lifetime. Hosted for 24hourrpg.com
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Sakura Hall--Anime Shojo Romantic Comedy in Space!

Postby BrennaLaRosa » Tue May 31, 2005 8:52 pm

"A good non-sequitor is like a pickle: you have to tickle the toast before you can put the trenchcoat on the honey-baked elephant."
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Postby PlotDevice » Wed Jun 01, 2005 12:00 am

I fear this game in a way that only someone who has been a teenage boy could possibly understand.
My Paladin Kills Astral Devas for Cthulhu
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Postby BrennaLaRosa » Wed Jun 01, 2005 11:12 am

That's the point. It's giggly frilliness at its utmost. But there is a point to it. It's a game of intellect. If you were a teenaged girl, saving the universe between classes and cheerleading, how would you cope?
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The stats are designed to be laid out in a sort of spreadsheet. I'm working on a diagram demo.

Stat Matrix-
Elements: Earth, Air, Fire, Water
Physical Representation: Physical, Mental, Emotional, Spiritual
Physical + Earth= Strength
Physical + Air= Speed
Physical + Fire= Agility
Physical + Water= Stamina

Mental + Earth= Sanity
Mental + Air= Intelligence
Mental + Fire= Wits
Mental + Water= Wisdom

Emotional + Earth= Focus
Emotional + Air= Empathy
Emotional + Fire= Temper
Emotional + Water= Romance

Spiritual + Earth= Stability
Spiritual + Air= Piety
Spiritual + Fire= Power
Spiritual + Water= Control

Seems confusing? It's simpler than it looks. It's plain addition.

Roll 2d4 (preferrably of two different colors) four times. Designate one color to be physical representation and the other elemental.

Example-
Earth= 4
Air= 2
Fire= 4
Water= 1

Physical= 6
Mental= 5
Emotional= 3
Spiritual= 2

So, to figure out all those stats, add the two elements together. Example: Control is 3, Focus is 7, Speed is 8, Wits is 9, etc.

I might pare it down, but this is a start.
"A good non-sequitor is like a pickle: you have to tickle the toast before you can put the trenchcoat on the honey-baked elephant."
BrennaLaRosa
Tamarin
 
Posts: 30
Joined: Thu May 19, 2005 6:24 pm
Location: Herndon, VA
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Postby PlotDevice » Thu Jun 02, 2005 8:15 pm

did you do this as a 24 hour game?

I like the symetry a great deal. The structure is very cute. Look forward to seeing more with much clenching and writhing in agony. :wink:

Evan
My Paladin Kills Astral Devas for Cthulhu
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Postby BrennaLaRosa » Thu Jun 02, 2005 10:26 pm

I'm just spitting things out. I'm trying to find a day when I CAN do it in twenty four hours.
"A good non-sequitor is like a pickle: you have to tickle the toast before you can put the trenchcoat on the honey-baked elephant."
BrennaLaRosa
Tamarin
 
Posts: 30
Joined: Thu May 19, 2005 6:24 pm
Location: Herndon, VA
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