Neat spreadsheet. Thanks for making it, I enjoyed reading it!
In Sedition!, I set out to use all of the ingredients and system limitations, just to see if I could do it. (Which is very silly, if I do say so myself.)
I think I was successful in this, but it is not recorded on your spreadsheet that I created a mechanic in which a single dice roll meant three things. (Where the purple die lands on the map creates the location of the story, highest die's color indicated theme, and the roll also tells if there will be an antagonist in the scene -- ones and tens trigger antagonists, two through nine do not).
Perhaps you disagree with this assessment, but if you do agree, Myrmidon's gonna have to fight me for the hubris prize!