Okay now I so want to play a dancing corsair who dresses like a man to murder a captain and steel his ship.
Gameplay sounds interesting (as did KKKKK) I like the kind of agreeable, witty, dreamy, back and forth of the banter.
I really like the deliniation of the three ages. That's some nifty.
Maybe I'm missing something in my current sleepy state... are the Bodhisattvas of the ages drawing on *multiple lives* of the same soul to establish a trail of evidence (forgive my cop talk, I've got Crime and Punishment on the brain) that the soul is a qualified Buddha-to-Be?
If so, what will the Bodhisattvas of the Age of Memories have to draw on? Can they introduce lives in the ages to come, or are they to concentrate on the lives right now? If they can do say, a futuristic, 3500 AD life, will that life be snuffed out once the particular Seed of the Blossoming Flower is accepted as the Buddha-to-be? Do the Bodhisattvas of the Age of Memories have special insight into the age that they can never be a part of, or are they part of an age that is doomed to die because of the new future the Seeds are ushering in?
I think the new Mandala is funky cool. Is it just a symbolic, ir is it a playboard (a way of measuring progress in the game)? I have this very cool feeling about markers placed on the squares being moved, one way or other via a cool, push-pull, lyrical, dance dynamic as the opposing Bodhisattvas work to please each other but still get what they want. I have no idea in this moment how I would accomplish it, but I have this neat sense of movement about that as a possibility. I guess that's wehat a Mandala of Possibilities should do though, huh?