These are my basic ideas, to be posted to and responded to by both myself and others. I'll use this as my workspace.
4x2 time
Each session is a season in a year (each also corrosponds to a suit of cards wich are used as an aleatoric for the games mechanics)
The game is all about how the course of a year affects a setting. The rule book will be 14 pages long; two pages of explanation about how the game works, and the rest of the book will be a wall calander. This calander describes the setting and is integral to the functionality of the game.
i'm probably going to use the first ingredient pack, but that remains to be seen.
Merryweather is the name of the suburban town the game takes place in
Characters are highschool students living in the town.
The game should have a mysterious and surreal atmosphere (imagine David Lynch wrote directed a humourless episode of "the adventures of pete and pete")
more to come.