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#58 Merryweather, reviewers take note

The official Game Chef discussion archive for the 2005 and 2006 seasons
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#58 Merryweather, reviewers take note

Postby Kevin Allen » Thu Mar 23, 2006 9:22 am

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Postby Andy K » Thu Mar 23, 2006 9:54 am

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Postby Antti-san » Thu Mar 23, 2006 11:15 am

"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Postby Andy K » Thu Mar 23, 2006 11:20 am

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Postby Antti-san » Thu Mar 23, 2006 11:26 am

"That is not dead which can eternal lie,
And with strange aeons even death may die."
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Postby Willow » Fri Mar 24, 2006 12:31 am

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Postby Ben Lehman » Fri Mar 24, 2006 1:10 am

-- These are our Games</a>
-- This is my Blog</a>
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Postby Kevin Allen » Fri Mar 24, 2006 6:35 am

1. Yes, ok and advised to look at it.

2. Ben, i'm not very concerned with the score. I guess my question for you is if it made sense without it. Peruse at your convenience, if you feel so inclined. Look forward to your review
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Postby EBlair » Fri Mar 24, 2006 11:57 am

So, if I were to want to give the calendar a once-over for the purposes of my review (because, let us face it, if the calendar is that necessary for your game, any feedback I could give you would likely be rendered meaningless if I don't have the full insight of the game as intended), where would I look to have such a fanciful lil item?

If there is some need to be scrupulously honest for IGC (that actually wounds me to type, let alone practice), I canr ate the game prior to seeing the calendar, but in the interest of useful dialogue (or monologue, as the case may be), I would appreciate being able to witness the full design.

Ta,
Eric
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Postby Kevin Allen » Sat Mar 25, 2006 8:19 pm

Thanks everybody. The second draft of the game is posted here



The Game Calendar is included, and the look of the whole thing has been designed. Some grammer and editing will still need to be done before a final draft is made, but the game is certainly in a more fully formed shape then before.

sin,
kevin
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