Free RPG Forum
  • Home
  • Free RPGs
  • 24 Hour RPGs
  • Game Chef
  • Submissions


  • Board index
  • Search
  • FAQ
  • Login
  • Register
  • Board index ‹ Game Support ‹ Icar - The Free Science Fiction RPG
  • Change font size
  • Print view
  • FAQ
  • Register
  • Login

Skeletons

The official forum for , a free Sci Fi RPG by Rob Lang.
Post a reply
52 posts • Page 4 of 6 • 1, 2, 3, 4, 5, 6
  • Reply with quote

Re: Skeletons

Postby DOC_Agren » Sun Jan 16, 2011 9:07 am

okay, I can see that with the Languages.

why use on Wit as a base for the skills?
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: Skeletons

Postby Rob Lang » Sun Jan 16, 2011 3:08 pm

Ooops! That's an error. Well spotted. ;)
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Skeletons

Postby DOC_Agren » Mon Jan 17, 2011 4:32 pm

Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: Skeletons

Postby Rob Lang » Tue Jan 18, 2011 3:54 am

Like that but with different stats. Not had a chance to update the rulebook yet (was chatting to Byrn last night about weapon balance and 3D modeling), once I do that I'll post up the result! :)
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Skeletons

Postby DOC_Agren » Tue Mar 29, 2011 1:28 pm

Rob,
Bump for the question as our group is getting together again soon
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: Skeletons

Postby Rob Lang » Wed Mar 30, 2011 6:41 am

Are you starting with new characters?
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Skeletons

Postby DOC_Agren » Wed Mar 30, 2011 7:20 pm

We may have a new player joining us, if all goes good
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: Skeletons

Postby Rob Lang » Thu Mar 31, 2011 8:05 am

Would you like a new copy of the V4 rulebook? I think the one on the website isn't as complete as the one on my HD at home.
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Skeletons

Postby misterecho » Thu Mar 31, 2011 3:30 pm

why not finish it off, then send him the completed article, so then we no longer have to worry about version control!
User avatar
misterecho
Mod Ape
 
Posts: 1124
Joined: Mon Oct 12, 2009 2:40 pm
Location: on an ocean wave.
Top

  • Reply with quote

Re: Skeletons

Postby Rob Lang » Fri Apr 01, 2011 4:20 am

The version I have at home is in a terrible state. I can copy the skeletons out, tho.
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

PreviousNext

Post a reply
52 posts • Page 4 of 6 • 1, 2, 3, 4, 5, 6

Return to Icar - The Free Science Fiction RPG

Who is online

Users browsing this forum: No registered users and 1 guest

  • Board index
  • The team • Delete all board cookies • All times are UTC - 6 hours