Free RPG Forum
  • Home
  • Free RPGs
  • 24 Hour RPGs
  • Game Chef
  • Submissions


  • Board index
  • Search
  • FAQ
  • Login
  • Register
  • Board index ‹ Game Support ‹ Icar - The Free Science Fiction RPG
  • Change font size
  • Print view
  • FAQ
  • Register
  • Login

More ??

The official forum for , a free Sci Fi RPG by Rob Lang.
Post a reply
14 posts • Page 1 of 2 • 1, 2
  • Reply with quote

More ??

Postby DOC_Agren » Thu Apr 01, 2010 9:47 pm

2 of them.. from tonights game, 1st firefight game
Damaging the Target
The maximum damage done to the target is the Rounds fired multiplied by the Damage.
Damage Done = Rounds Fired x Damage
However, this damage is affected by the difference between the Blast Factor (BF) of the weapon and the Armour Rating (AR) of the Armour. The alteration is as follows:
1. If BF > AR then all damage is applied.
2. If BF < AR then 1/10 damage is applied.

What if the BF = AR, how much damage do u get?

Psychotheatrics #89 Spatially Aware
Effect: Does not take firing modifiers
Description: Your character can judge distances so well that you no longer have trouble shooting moving targets.

So does that mean get none of the mods from to hit chart pg 53/54, neither the Good or the Bad? What about mods from the weapon for Ranges?
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: More ??

Postby Rob Lang » Fri Apr 02, 2010 6:38 pm

Was the firefight good? Did it run smoothly? Any sticking points? I'll improve the version 4 rules if you have any tips!

1. BF > AR, all the damage. Otherwise, 1/10 (knock a zero off).
2. Spatially aware is all the bad mods bar the weapon ones. So, if you're running around, or shooting out of a moving car, or at a target in cover etc, then you don't get the mods. If you're aiming (a good mod), you get it.
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: More ??

Postby Rob Lang » Fri Apr 02, 2010 6:38 pm

A question right back at you... did everyone take 3 psychotheatrics?
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: More ??

Postby DOC_Agren » Fri Apr 02, 2010 8:42 pm

Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: More ??

Postby Rob Lang » Sat Apr 03, 2010 5:37 am

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: More ??

Postby DOC_Agren » Sat Apr 03, 2010 11:38 am

There is only 1 change to them that I would like.. Mix the Good and the Bad up so all 1-50 aren't "Bad" and 51-100 are "Good"
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: More ??

Postby Rob Lang » Sun Apr 04, 2010 8:10 am

I considered that but I liked the idea that when you see the dice rolled, you know whether it is going to be good or bad!
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: More ??

Postby DOC_Agren » Thu Apr 08, 2010 10:05 pm

OKAY we got more:

Under unarmed combat: Break is listed at 20% Stun. Can U explain this a little clearer. We finally decided that it had to be 20 points of stun, or should it have been 20% of Meat Damage done? Or even something else totally

And Stun Damage.. How do u recover it and at what speed.
Missing you your time here passed too soon May 23th 2017 RIP Brother
User avatar
DOC_Agren
Macaque
 
Posts: 213
Joined: Wed Mar 24, 2010 11:33 am
Location: Maine, Periphery of the US
Top

  • Reply with quote

Re: More ??

Postby Rob Lang » Fri Apr 09, 2010 5:33 am

You got it right! Break does 20 points of stun - no damage. It's not very realistic and is being removed from V4.
Stun is recovered at 10 a turn if you're not doing any other action or using a skill. You have to rest for a bit. That's already explained in V4 much better.

Thanks again for the feedback. I hope punches whizzed through the air, cracked against skulls and people were stomped into the ground! :)
User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: More ??

Postby randolph » Fri Apr 09, 2010 5:03 pm

oh yes indeed! and an NPC who learned the hard way that skealatal laminate does zip to help against oh 180
points of stun.....to the groin. should have bought a cup. twas a Rail fight sceanario you see and somehow none of those got blocked.
randolph
Tamarin
 
Posts: 40
Joined: Fri Nov 13, 2009 6:43 pm
Top

Next

Post a reply
14 posts • Page 1 of 2 • 1, 2

Return to Icar - The Free Science Fiction RPG

Who is online

Users browsing this forum: No registered users and 3 guests

  • Board index
  • The team • Delete all board cookies • All times are UTC - 6 hours