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[2013] Agents of SPECTRUM

Write an RPG in 24 hours, during November, in the Pocketmod format, without any numbers. Hard enough for you? Run as part of NaGaDeMon http://nagademon.com
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[2013] Agents of SPECTRUM

Postby GSLamb » Thu Nov 28, 2013 10:54 pm

23:40EST - I am sure that there is more that can be done with those Candy Land cards I used for Witch Hunt. I am looking at players being middle-management for a covert agency (SPECTRUM sounds cool and nods towards the cards).
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: [2013] Agents of SPECTRUM

Postby GSLamb » Thu Nov 28, 2013 10:59 pm

23:57EST - Crackers. All my tools (gimp, pdf writer, pdf2pocketmod, etc) are on my home pc while I am at the In-Laws. Splashtop, don't fail me now. It's like writing a game via a waldo unit.
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: [2013] Agents of SPECTRUM

Postby GSLamb » Fri Nov 29, 2013 12:23 am

01:22EST - Rules done. Finishing up sample adventure.
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: [2013] Agents of SPECTRUM

Postby GSLamb » Fri Nov 29, 2013 12:50 am

01:47EST - Completed and uploaded!

I'm pretty sure that the wife will kill me were I to attempt another one before the end of the month. I guess that I'll start fleshing out Super Robot Go (and Henshin Robot Go) instead.
When all you have is a gun that fires windows, every problem looks defenestratable.
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