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1KM1KT Rejuvination programme, have your say

A place to put all the 1KM1KT-centric ideas for community driven content. Also the hub for discussing 1KM1KT updates and feature requests.
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Postby jeffmoore » Sun May 31, 2009 8:56 pm

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Postby Maeglin Dubh » Tue Jun 02, 2009 5:33 pm

New to 1KM1KT.
Not entirely new to writing.
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Postby kumakami » Tue Jun 02, 2009 9:40 pm

So I was wondering..... is there a system for supplements to games to be added to the games section? or at least we could use a whole section of the site just dedicated to supplements and adventurers.
Time Fly's like an arrow! Fruit Fly's like a banana!
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Postby Rob Lang » Wed Jun 03, 2009 2:12 am

You can't really add supplements at the moment. Each document is treated on its own merits.

I think we all agree that the Archive system needs an overhaul. It's top of the list.
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Postby Zzarchov » Fri Jun 12, 2009 3:08 pm

Perhaps some kind of "suggested games" feature? or a "Game of the day" from the archive?

A way to stir the pot of older content.
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Postby Rob Lang » Mon Jun 15, 2009 1:44 am

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Postby Rob Lang » Wed Jun 24, 2009 6:16 am

Cool! I'm putting together a plan at the moment for the new system (codename 2KM2KT) with some help from Keeton. I'm preparing for my 24 hour RPG (technologically) at the mo, so will get onto it next week.
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Postby Chainsaw Aardvark » Wed Jun 24, 2009 8:44 am

I can hardly wait.
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Postby Rob Lang » Wed Jun 24, 2009 9:53 am

Keeton is completely up to the eyeballs with stuff at the moment, so 2KM2KT will be driven initially by me - drawing on Keeton and you chaps for testing when we get something up there!
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Re: 1KM1KT Rejuvination programme, have your say

Postby Sanglorian » Fri Jun 26, 2009 6:00 am

I don't know the capabilities of the system, but I'd like to see a way to sort games by openness - that is, games that are all-rights-reserved, ones released under CC or GNU licenses, and so on. I have no idea how you'd go about doing that, but it's a feature I'd use.
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