Cyberpunk is dead. We want to save her! Bring her back.Post your thought, ideas, works in process design documents and anything about the project in here! The competition closed for entries at the end of June 2010.
I bow my head in shame and admit it: I won't be able to pull this off. My personal life's been shot to Hell this spring and my notes for Squatters & Sleepers are still all over the place, no way to cobble together a coherent game out of them by tomorrow. I feel that I've let you folks down, but I guess the only one I've let down is myself. Spacemouse signing off and heading out to the dark side of the Moon to sulk.
Spacemouse, please do not leave the work unfinished! Keep chipping away at it and submit in the future. Missing the deadline is a little sad but not as maddening as the work never turning up at all. Would love to read it, so let's be having it!