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2011 - West Side Horror [Working Title]

The forum for the 2011 24 Hour RPG Movie Mashup Competition.
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Re: 2011 - West Side Horror [Working Title]

Postby Groffa » Mon Feb 21, 2011 4:08 am

I really like the monster creation segment, in that it's simple (mechanics wise) and yet very powerful (in invoking images in the players' mind). That's something I like in games: when the players are able to affect the world greatly without even knowing any rules!

I also like the Supports-idea; it's not what I know, it's the fact that I know that's important (the former being the skills system in d20, and the latter yours).

The layout, as others have mentioned, feels really professional (there are two blank example boxes though on pg. 13 and 17). One nitpick is that the front page says "West Side Horror", the next "West Side Horrors", on pg. 5 it's "Horror" again, and it seems to hop between the two throughout the document. I'm only mentioning it since an inconsistency that small really stands out in an otherwise professionally looking document!

And I know and/or assume that the audience for this game is people who are already familiar with RPGs and the terms, but another issue I have is on pg. 14 where you mention dice, more exactly the terms "6d6" and "3d6". The game is written in such a way that I guess an inexperienced player could understand and run it without any hassle. I believe a small explanation (a sentence!) of what "xDy" means would straighten out that last question mark for any new player.

Good work!
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Re: 2011 - West Side Horror [Working Title]

Postby GSLamb » Tue Jun 14, 2011 11:03 am

Just tried this game with friends last night - very fun.
Our monster, iirc, was an alien-hybridized, hyperintelligent squirrel with a thirst for brain chemicals (Mr. Squeakers). We were all former lab assitants of a genetics project that lost funding (our Professor was Mr Squeakers' first victim), enthralled by Mr Squeakers.

After the third musical number, people got into the swing of things. The second verse of out fourth number had over fifteen lines in it!

Sadly, Mr Squeakers was done-in by his love of amaretto sours (with just a dash of spinal fluids), and we were all brain-wiped in his death throes.
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: 2011 - West Side Horror [Working Title]

Postby koipond » Thu Jun 16, 2011 3:25 am

That's awesome!

I'm so going to put that up on the blog if that's okay.
I also do which isn't much, but it's enough for me.
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Re: 2011 - West Side Horror [Working Title]

Postby GSLamb » Thu Jun 16, 2011 11:41 am

Post away, good sir.
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: 2011 - West Side Horror [Working Title]

Postby bonds22 » Mon Apr 20, 2015 10:40 pm

want to find a way to make another musical game. I think that it's entertaining to think about and play.
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