To explain that one a bit further, and borrowing from an interivew I did, normally in TTRPGs you just get your PDF, and you can download it and print it off. After that you're on your own. Talking to numerous gamers made me realise a few failings in that model - many of them are happy enough to look at it on a screen, but don't need the whole manual or the hassle of scouring through a keyboard or touchscreen interface to get the sections they need. Others want to print off sections, but wipe out toner and ink cartridges in doing so, in order to get a lesser quality product than if it was actually printed and posted to them.
So what we're trying to do is set up the entire rules system in a dynamic site. Lets say for example you only want medieval weapons tables and melee combat rules printed off, you select those as if they were in a shopping cart, they are stored to your account, choose with or without graphics, and print. Also there will be a large element of adjustability for generic tables and rules, lets say handguns:
- light pistol
- medium pistol
- large pistol
You can replace the text within those with your own names and even statistics, such as
- Derringer
- Beretta 9mm
- Desert Eagle
This is then stored in your account and printed if you like, along with notes and other info. Obviously that's not just for equipment but for monsters, spells, spacecraft and other sections within the game. It's almost as if you were tailoring the system entirely to your own specifications as you go, in as simple and straightforward a fashion as possible. You don't like a rule? Don't use it! Then come back and tell us all how it worked out. If you think it needs more rules, add them!
What I'd also like to do is use it as a platform to give authors starting off a platform to tell people about their new work, artists to showcase their skills, and generally form a hub (one of many true) for imagination and creativity to flourish.
As for the game system, it's an effort to find the right balance between realism and playability. I want it to fit like a chrome and brass powerglove over your imagination, enabling it in an easy manner to burst the bounds of reality with a swish of your fingertips.
Once the game is set up and live, I'd like for people to come and enjoy what's on offer, and once they have gotten comfortable with it to share their own ideas and creations with everyone else. Someone might have an idea for a new monster, an adventure module, an expansion for a town on a map that hasn't got much in the way of detail, a house rule that makes sense, an entire campaign setting, or just advice on how to run a game, and it would be great if they could let the community enjoy their creativity as well.
The best of them might then be added to the official game, polished and illustrated, of course with permission. This will be strongly encouraged, for example I've a photoshop file of artistically designed map elements like mountains, hills, towns and cities that people can use to make their own really nice professional looking maps with very little effort.
I am passionate about rolepaying and the feeling of community and electric excitement it brings, and I'm anxious to bring my creation to life.
Here is some of the artwork which will be used in the game, hope you enjoy it!





