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Competition idea: Mod-a-Game

A place to put all the 1KM1KT-centric ideas for community driven content. Also the hub for discussing 1KM1KT updates and feature requests.
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Competition idea: Mod-a-Game

Postby Groffa » Wed Aug 24, 2011 12:35 pm

(I haven't searched the forums, so it's possible this idea already exists somewhere in the vaults.)

Do you think it would be manageable/fun to have a Mod-a-Game competition. That is, given a fixed time frame (like the 24 hour competition), find and modify an existing free game (I'm thinking Creative Commons BY-SA maybe?) into something that's still close to the original but at the same time something new.

How about each contestant chooses a game to modify first, and then is assigned (randomly) two or three themes from a predetermined list of themes (like the latest 24 hour comp.).

Thoughts? Feasible or completely bonkers?
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Re: Competition idea: Mod-a-Game

Postby kylesgames » Wed Aug 24, 2011 2:11 pm

Actually, this could be kinda fun. Count me in.
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Re: Competition idea: Mod-a-Game

Postby kumakami » Wed Aug 24, 2011 10:18 pm

I think in order for this to work right, you'd need to have every one us the same game.
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Re: Competition idea: Mod-a-Game

Postby Groffa » Thu Aug 25, 2011 1:03 am

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Re: Competition idea: Mod-a-Game

Postby GSLamb » Thu Aug 25, 2011 11:57 am

I am completely on-board for the people's glorious redistribution of concepts.
When all you have is a gun that fires windows, every problem looks defenestratable.
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Re: Competition idea: Mod-a-Game

Postby kumakami » Fri Aug 26, 2011 12:53 am

Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: Competition idea: Mod-a-Game

Postby Chainsaw Aardvark » Fri Aug 26, 2011 10:45 am

I believe we have considered this idea before. There are certainly some games in the 1km1kt archive that deserve to see the light of day again.

However, we also seemed to pass on the idea before as well. At the moment i can't remember why, but it might have been a matter of getting permission, coupled with the different degree any given game needs alterations.

I don't think we would need to even add a second element to the competition. Just find a game that needs more love, and write. We can look at who manages to keep the tone, adds the most to the setting, or turns it into something new.
Games of imagination are never truly done. Yet tomorrow we shall start another one.

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Re: Competition idea: Mod-a-Game

Postby kylesgames » Fri Aug 26, 2011 7:13 pm

We could have like a "supplement-a-game" thing like Aardvark seems to be suggesting. It'd be fun to revive old classics (1km1kt got me into tabletop gaming beyond Shadowrun, after all), and I've seen some great games that could be even more awesome with some more attention.

Anyone remember an old superhero game on 1km1kt? I don't really remember anything about it, other than it being maybe 4 years old? My brother and I had crazy adventures with it.
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Re: Competition idea: Mod-a-Game

Postby Chainsaw Aardvark » Fri Aug 26, 2011 8:24 pm

Games of imagination are never truly done. Yet tomorrow we shall start another one.

my new RPG blog.
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Re: Competition idea: Mod-a-Game

Postby koipond » Tue Aug 30, 2011 5:48 am

Without looking at any of them, the art game sounds like the winner.
I also do which isn't much, but it's enough for me.
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