Just thought I'd say hi before I start lurking in earnest. I haven't played a pen-and-paper rpg since the 80s, and then mostly TSR products. Last year my son started playing D&D, and I went online to see how the hobby had changed and fell down the rabbit hole.
Reading about homebrew rpgs made me remember how I'd had almost as much fun making up alternate rules as I did playing the game. Something about game design and the intersection of math and storytelling was always fascinating to me. It turns out it still is.
Anyway, lately I find myself tinkering with websites like Anydice and coming up with ideas for game mechanics. I'm not much much interested right now in creating full rpgs with their own color and flavor, just the underlying rules and how they work or don't to create a playable game.
I guess that's it.