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working out a game idea, for all to see

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
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Re: working out a game idea, for all to see

Postby kumakami » Tue Sep 25, 2012 9:57 pm

thank you, for you post any way. Some times hearing "need more infomation to coment" is better then just hearing (seeing) crickets... you know.

Just for S&G's, more info as in the rest of character creation or are you holding out for the damned skills list (god its going to be the death of me)?
Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: working out a game idea, for all to see

Postby Rob Lang » Wed Sep 26, 2012 10:03 am

There's nothing here really to comment on - it's all looking ok. Nothing revolutionary, nothing mental. Let's see how it goes!
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Re: working out a game idea, for all to see

Postby kumakami » Wed Oct 03, 2012 1:11 pm

grrr...wanted to work on this over the week end but life intervend....
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Re: working out a game idea, for all to see

Postby Rob Lang » Thu Oct 04, 2012 3:36 am

DAMN YOU LIFE!
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Re: working out a game idea, for all to see

Postby kumakami » Sun Oct 07, 2012 8:00 pm

I would like to damn Goffa, cause of him I stopped working on this and have been deep into see what I can do to upgrade F.O.G.

damn you ;)
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