Free RPG Forum
  • Home
  • Free RPGs
  • 24 Hour RPGs
  • Game Chef
  • Submissions


  • Board index
  • Search
  • FAQ
  • Login
  • Register
  • Board index ‹ General Discussion Forums ‹ Role-Playing Games
  • Change font size
  • Print view
  • FAQ
  • Register
  • Login

Puzzles

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
Post a reply
9 posts • Page 1 of 1
  • Reply with quote

Puzzles

Postby Onix » Wed Oct 12, 2016 4:43 am

What are the coolest puzzle systems you've made, read, heard of in RPGs? I'm asking about anything that is used in a mystery game, or a way of making traps, or anything that results in an unknown that needs investigation. I'm interested in things to generate mysteries, to resolve them, anything that would have to do with puzzles.
User avatar
Onix
Mod Ape
 
Posts: 1644
Joined: Sun Dec 19, 2010 4:00 pm
Location: North(ish)
  • Website
Top

  • Reply with quote

Re: Puzzles

Postby Rob Lang » Mon Oct 31, 2016 7:58 am

The coolest one I've seen was where the GM was given a bunch of tiles with squares on them. Like Geomorph map tiles. The GM would lay them out as a map for the players to use. However if you looked at the tiles from a distance (toward the end of the adventure) it looked like the face of a villain. Really clever.
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Puzzles

Postby Onix » Mon Oct 31, 2016 1:49 pm

Very interesting! Maybe a little too focused to a single experience, but I wonder if you could use a generic set to create rudimentary silhouettes to be the final clue?
User avatar
Onix
Mod Ape
 
Posts: 1644
Joined: Sun Dec 19, 2010 4:00 pm
Location: North(ish)
  • Website
Top

  • Reply with quote

Re: Puzzles

Postby Rob Lang » Tue Nov 01, 2016 9:05 am

I like the idea of giving the players something physical that are normal game tokens - such as a map - but can be combined in a different way.

I've used anagrams as hints to name things quite a lot. Such as the good guy and the bad guy being the same person and having an anagram of each other's names.
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Puzzles

Postby Onix » Tue Nov 01, 2016 3:03 pm

My problem is that my players suspect all my NPCs all the time. I wouldn't even have to hint, having the good guy and the bad guy be the same person would be the first thing they'd guess.

Maybe if I made the bad guy's name an anagram of their name?
User avatar
Onix
Mod Ape
 
Posts: 1644
Joined: Sun Dec 19, 2010 4:00 pm
Location: North(ish)
  • Website
Top

  • Reply with quote

Re: Puzzles

Postby Rob Lang » Mon Nov 14, 2016 5:45 am

Can you just have an NPC that isn't suspicious at all. Isn't that as disturbing? Perhaps make them so friendly and helpful, solving some of the most hateful problems.
Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Puzzles

Postby Onix » Mon Nov 14, 2016 3:19 pm

My players always think I have a "brilliant plan" up my sleeve. It's usually simple tricks and nonsense. I usually just capitalize on events that seem clever at the time, even if I hadn't planned them that way. I think it's so random that they figure, "lets just suspect everyone and we'll eventually be right".
User avatar
Onix
Mod Ape
 
Posts: 1644
Joined: Sun Dec 19, 2010 4:00 pm
Location: North(ish)
  • Website
Top

  • Reply with quote

Re: Puzzles

Postby Rob Lang » Wed Nov 16, 2016 5:00 am

Rob Lang

User avatar
Rob Lang
Admin Chimp
 
Posts: 3262
Joined: Thu May 20, 2004 4:51 am
Location: Reading, UK
  • Website
  • YIM
Top

  • Reply with quote

Re: Puzzles

Postby Onix » Wed Nov 16, 2016 7:38 pm

User avatar
Onix
Mod Ape
 
Posts: 1644
Joined: Sun Dec 19, 2010 4:00 pm
Location: North(ish)
  • Website
Top


Post a reply
9 posts • Page 1 of 1

Return to Role-Playing Games

Who is online

Users browsing this forum: No registered users and 2 guests

  • Board index
  • The team • Delete all board cookies • All times are UTC - 6 hours