So, . I've decided to give it a swing and design a 24h RPG! Starting 20 minutes before this post.
The theme is "Meeting Strangers".
I did some brainstorming while eating lunch... "Strangers"... My first association was that staple western line: "we don't like strangers here". Backroads, Americana, dust, sleepy towns. Meeting a stranger is not equal to getting to know a stranger. When you are meeting a stranger, the stranger is meeting a stranger (you) as well. This was the general cloud of ideas that came to me.
So, my game will be about a road trip, tinted in existential Sundance colours, influenced by "The Straight Story", and aimed at players who are really into roleplaying and GMs who really like to flesh out NPCs (these two groups sometimes overlap, I guess). It will include a single "protagonist", shared narration, etc. We'll see how that works out.
"Empty Roads" is a WIP title, but I might as well stick with it.
GO.
This is the game I want to play, so the best choice is to make it.