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not a compo....more..

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not a compo....more..

Postby kumakami » Fri Nov 05, 2010 2:37 pm

of a challange. I'm about to write a game system (no setting) inspired by OGB and 1km1kt (hint the attributes spell out KEETON). once finished I will post a link and challange all monkys to use it to make a game....hows them apples?
Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: not a compo....more..

Postby misterecho » Fri Nov 05, 2010 3:27 pm

awesome beyond comprehension!
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Re: not a compo....more..

Postby Rob Lang » Sat Nov 06, 2010 5:56 am

Apples going to make awesomesauce.
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Re: not a compo....more..

Postby Evil Scientist » Sat Nov 06, 2010 6:42 am

Make sure to include Mr. Lang's facial hair.
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Re: not a compo....more..

Postby Groffa » Sat Nov 06, 2010 6:56 am

Sounds interesting!
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Re: not a compo....more..

Postby Rob Lang » Mon Nov 08, 2010 6:57 am

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Re: not a compo....more..

Postby kumakami » Mon Nov 08, 2010 5:59 pm

to be honest Mr. Dr. the Lang. will be found in the game as the shortened Dr. lang (but as what I'm not telling)
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Postby koipond » Tue Nov 09, 2010 1:25 am

I also do which isn't much, but it's enough for me.
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Re: not a compo....more..

Postby kumakami » Tue Nov 09, 2010 3:44 pm

what scares me is that;

1) you people are so into this

2) organizing my thoughts in the system is proving harder then I expected

3) I can't deside between an easy pool system or a alternity clone.......
Time Fly's like an arrow! Fruit Fly's like a banana!
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Re: not a compo....more..

Postby Rob Lang » Thu Nov 11, 2010 6:32 am

How about a barter system instead? No dice use, just bidding to win. Like Amber. But collaborative.
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