post regarding roleplaying games sucking because so many of them are creatively bankrupt. He blames the industry and the existing player base for it. The argument is quite long but it reads well.
Do this apply to authors and players of free RPGs? With setting material is wild as Metropole Luxury Coffin, the French Invade Texas, the City in Verge, Dog Town, The Artefact and (if CA ever GETS US A RELEASE FFS!) I am not sure we're creatively bankrupt.
But then again, I have made super-generic sci fi who's popularity is down to its pretty pictures. Perhaps I'm not one to judge?
What do you think?