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Game world music

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Re: Game world music

Postby Onix » Sun Jun 24, 2012 2:36 pm

So rubbermancer sent me a few files of music for The Artifact a few days back. Unfortunately it took me a while before I could actually download the files. I could listen to them but I couldn't download them. This is definitely cool stuff. They're also large files because they're really long (they're ambiance so they play for long periods).

Rubbermancer, would it be cool if I put up a blog post with the files on them? I'll put up a link to your blog or your other music. I'm also starting on recording audio for the third edition of The Artifact. Could I use these files as lead in/background music?
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Re: Game world music

Postby Rubbermancer » Thu Jun 28, 2012 11:32 am

Yes to all of the above! Glad you enjoy the work.
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Re: Game world music

Postby Onix » Thu Jun 28, 2012 7:01 pm

I'll have something up by tomorrow then.
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Re: Game world music

Postby Onix » Fri Jun 29, 2012 6:27 am

Post goes up at noon. I'll be working on integrating the tracks with the podcasts and hopefully next week I'll have something to show for it.
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Re: Game world music

Postby Rubbermancer » Sun Jul 29, 2012 11:34 am

Any updates on this?
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Re: Game world music

Postby Onix » Sun Jul 29, 2012 12:13 pm

Oops! Didn't post a link to the

I haven't finished any more of the recordings. We started one but I'm looking to revise it.
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Re: Game world music

Postby Onix » Sun Jul 29, 2012 6:15 pm

You're also on my page.
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Re: Game world music

Postby Rubbermancer » Sun Jul 29, 2012 6:18 pm

Wow, thanks for the kind words, dude! It's been a pleasure working with the Artifact concept. I'd actually like to make a lot more music for The Artifact, if you'd allow me to. Is there any particular aspect of the world for which you'd really like a soundbed?
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Re: Game world music

Postby Onix » Mon Jul 30, 2012 7:06 am

Absolutely! It'd be cool to have a soundscape for the Kelrath and one for the Chezbah. I can give you more on how each one feels to me but I'm open to new perspectives and reinterpretations.
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Re: Game world music

Postby Rubbermancer » Tue Jul 31, 2012 7:24 am

I've been picturing the Chezbah in musical terms, with a lot of twisted, crackly neural-pathway sounds. Kind of going from what it might sound like in the mind of one of them, with a mainline jack to Loc. Broken-up modem mutterings, hive-mind file corruption in the form of twisted filter synth fiddlings easing in and out of the mix. What do you think?
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