My name is Richard S. Hetley, and I'm trying to spread word about Arcana Agency: The Thief of Memories, which I and have on Kickstarter:
http://www.kickstarter.com/projects/161 ... ll-color-g
It puts the player in control of a team of paranormal investigators in 1930's New York City, and we tried to innovate within the text: it's written in third person ("he," "she") instead of second person ("you"), which is a departure from other gamebooks, and allows you to control multiple characters at once (like an adventuring party in print book form). We also do those little stunts that you can only manage in a book, like "Go to the page number that matches the combination on this lock," making play more interesting and challenging than just a series of paths (and avoiding "Darn, wrong path, I'll cheat and take the other one"). You can download a free "demo" (prequel, really) over here:
http://www.megara-entertainment.com/Arc ... review.pdf
http://richardhetley.files.wordpress.co ... review.pdf
(Both links are the same file.) This download, The Case of the Unghostly Ghost, links up to the Kickstarter gamebook at the end. It contains all the rules for the system.
Some images:


Is this the sort of project that interests people here? We think the book stands on its own merits, but outside of being run as games themselves, gamebooks can be useful aides in roleplaying. A review site discussed this once (), and apparently , so we hope you might consider our book.
Thanks for reading!