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My Self Inflicted 24hr Game System

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My Self Inflicted 24hr Game System

Postby Onix » Wed Jan 15, 2014 11:23 am

I’ve been in a writing doldrums for a month or so. Then yesterday I had a few thoughts suddenly start buzzing around in my head and wrote them down.

The Energy System is a generic game meant to be applied to different settings. I’m shooting for something that can be played in a half hour. Because of that, the game doesn’t focus on individual actions by the characters. It focuses on the results. So rolling the dice isn’t about throwing a punch, it’s about the whole fight.

I have a setting in mind for the system where I’ll have more character generation, skill and equipment examples.



What do you think of the idea?
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Re: My Self Inflicted 24hr Game System

Postby J.K.Mosher » Wed Jan 15, 2014 3:26 pm

Nice idea.

Add in a couple sample settings (ie a fantasy one & a sci-fi one) for examples on how to use the system and I would be sold.

Good Job :D
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Re: My Self Inflicted 24hr Game System

Postby Onix » Wed Jan 15, 2014 4:00 pm

Yeah, I have a setting in mind to start building onto the engine. I'm thinking of making the full game pay what you want on drive thru.
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