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[SkipJack] Call for playtesters

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
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[SkipJack] Call for playtesters

Postby catty_big » Fri Aug 08, 2014 6:14 am

One game, one player group, one character.

Er, hang on, one character?

Yup, that's what I said.

Huh? How would that work?

It's very simple. Each player chooses 2-4 items from a list of everyday household objects- umbrella, photo frame, bicycle, empty champagne bottle, computer monitor etc.- and assigns a valency to each one (+/-/++/--/+/-). Then the player group imagines how the objects might have been important to the game's protagonist. They then frame and act out scenes involving the objects, adding NPCs (lovers, colleagues and friends etc.) along the way- in order to try to find out what kind of person the character was/is.

The game's central conceit is that you're walking down an unassuming, suburban terrace street, when you come upon a house with a skip outside containing the objects listed. You start to muse about the person who has recently moved out: what kind of person they were, what their life was like and why they've moved out etc.

And that's pretty much it. Short and sweet, probably runs in about a couple of hours. Wanna play? I know I do!

Link to current doc .
Currently promoting (published November 2013) and working on several other games: visit the for details.
catty_big
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