Rokuhakka is a quick card game for three to six players. The rules all are written down and I already did some playtests, but I want to know if a larger audience will find it fun to play. The idea is to release it as a free Print and Play game, but also have it as Print on Demand on , with shiny colors and all.
The mechanics are really simple: The game consists of two phases. On the first phase, players will “put up the System” by playing System cards from their hands, laying down its difficulty. That will be the trick. On the second phase, players will play a Hacker card. Hackers are numbered and in order to take the trick, the total number of the Hacker cards must be higher that the System. If the number is too low, no one will take it, but here’s the twist: the player who plays the lowest number will take the trick.
The main questions I want answered are: do people enjoy playing the game? if there is enough strategy to make it compelling? Or maybe it is not and I'm delusional. Perhaps as a game is not good enough, but the mechanic can be used in some other idea. Who knows, that's why I need help.
So, perhaps you are waiting for someone that is coming late to your rpg session and want to play a quick game, you can check out Rokuhakka and get the printable version here:
And if you play, you can fill this poll and give me some feedback:
Thank you alot, any comment here is also very much welcome. Here's a preview pic:
