Game: Charles the Bald is... well, he's having a very bad day.
First Impression:
What? Where's the game? Are you sure... say, that's a nice map.
When I first saw the title, I was looking forward to reading this one. The name alone wins big in my book. But I'm not I'm a big history buff- I know enough to know that Charles the Bald is a king, or European royalty at the very least.
Game Chef components:
Okay, based on or inspired by history. A big check. Middle of the 9th century (AD). Ingredients, check. Accuser, Companion, and Invincible are the three schticks of the three groups involved. The mechanics are limited by, let's see... Pregens, no character sheet and hand gestures. So far so good.
But as to the game- Either I'm missing something, or this isn't an RPG. There's a list of characters, sure- but there's virtually no details on them other than their name, title, and a half-dozen words to describe their relation to the others. The game hints at narration of scenes, bu there's no direction that I can see about what sort of scenes one might narrate.
The intro text has some nice color to it, and i was hoping to see more in the vein as I read, but the text quickly drops off into pure mechanics (effectively rock-paper-scissors) and examples. The humor and wit that the title suggests and the into provides is just flat out missing.
I also was a little let down at the bibliography/links/see also page. In a game that seems to rely on so much pre-play knowledge, it seems a crime to just tack on a list of links at the end. Perhaps if the characters and history were more detailed, one would have a better feel for what's expected of play.
Overall feelings:
This entry has a very rushed - almost incomplete - feel to it. I wanted to see more originally, but I'm still not sure this isn't a boardgame- there's provisions for scoring and winning.
Judgement:
I don't want to play this.
MDK