Now that several people have commented that they liked it in general, I wonder if I could get feedback on a couple of specifics I've been curious about:
1. What do you think about the advancement/improvement system? I wanted to do away with the experience point mechanic so many games use, and I didn't want an arbitrary "advance when the GM says to" rule.
2. How do you like the magic system? I was torn between a spell list and a free-form magic system, and ended up with a cross between the two. I wanted it to be easy and quick enough to make the spell you want on the fly, though.