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The LHC Destroyed the World!

Design an RPG in 24 hours. Talk about it for a lifetime. Hosted for 24hourrpg.com
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The LHC Destroyed the World!

Postby Edgar » Thu May 14, 2009 4:58 am

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Postby Edgar » Thu May 14, 2009 7:04 am

Added:

1. A simple game system based on Motivations rather than skill. Roll one die, reroll if expending equipment.
2. Keeton. :)
3. places to visit section. just a few scribbles for now.
4. people of the time. ditto.
5. what to eat in the world of tomorrow.
6. miracles and Arthur Clarke's 3rd Law.
7. a brief introduction to the outside world.

The game motivator will be the motivations players choose. So if a character's motivation is "protect family" then, well, you know what might happen first. Group cohesion by shared motivations.

Don't need:
1. a depressingly low page count.
2. switching tenses between paragraphs.
3. disorganization in the text.

I need:

1. nice pictures
2. nice quotes
3. an artist :) nice pictures of priests holding the Host up are hard to find. (don't ask)
4. cool names for game terms (motivations, items, things like that).

Time for lunch and family.
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Postby Spacemouse » Thu May 14, 2009 7:40 am

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Postby Rob Lang » Thu May 14, 2009 9:10 am

Nice progress, Edgar. You're definitely in for the long haul. For some free images, try the links in my blog:

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Postby Chainsaw Aardvark » Thu May 14, 2009 9:41 am

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Postby snikle » Thu May 14, 2009 11:25 am

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Postby Edgar » Thu May 14, 2009 1:15 pm

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Postby Starglim » Thu May 14, 2009 6:11 pm

If a quarter page is enough, great!

I like the sound of this setting thus far.
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Postby Edgar » Fri May 15, 2009 12:57 am

Have:
1) 1800 words,
2) too many ideas to finish writing up :)
3) a job

Need:
1) an hour of uninterrupted time to finish the layout
2) a character sheet is probably not necessary for a system this simple, but what would a RPG be without a character sheet?
3) a nice idea for page borders and fonts.

meh.
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Postby Edgar » Fri May 15, 2009 3:04 am

No time left for fancy layouts.

But I like the way this game is shaping up.
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