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Game Chef 2012

General forum for what's going on, site news, rants, raves, whatever. Let everyone know a little about yourself and what you do.
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Game Chef 2012

Postby vulpinoid » Mon Apr 02, 2012 7:32 am

Just a reminder to folks who might be interested...Game Chef 2012 starts this coming weekend.

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Re: Game Chef 2012

Postby Chainsaw Aardvark » Mon Apr 02, 2012 8:40 am

I always welcome the outpouring of new games that springs from this contest, and I should really try to improve on the rather dismal entry I submitted years ago. However, I think it might be better to focus on what I've started, or have meant to start for a while at this point.

Good Luck to anyone who does enter.
Games of imagination are never truly done. Yet tomorrow we shall start another one.

my new RPG blog.
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Re: Game Chef 2012

Postby Rob Lang » Mon Apr 02, 2012 8:49 am

Best of luck to all the Game Chef 2012 entry peeps. I've got a lot on at the moment, so won't be joining in!
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Re: Game Chef 2012

Postby koipond » Mon Apr 02, 2012 2:28 pm

I think I might enter even with the bajillions of things on my plate.

My goal will be to do something short. Like 5 pages short, just because of time and also because it might make a better game.
I also do which isn't much, but it's enough for me.
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Re: Game Chef 2012

Postby vulpinoid » Thu Apr 05, 2012 2:12 am

I'm thinking of entering under a pseudonym. Just to see if it makes any difference, or to see if anyone can tell my work just by the style of writing and gameplay mechanisms.

(The Aussie spelling might be a giveaway though)
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Re: Game Chef 2012

Postby Rob Lang » Thu Apr 05, 2012 2:20 am

If you chaps have a blog, let's give Game Chef a big hearty GO FOR IT!
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Re: Game Chef 2012

Postby Evil Scientist » Sat Apr 07, 2012 10:19 am

Ingredients are up - pretty interesting addition with those random game design threads...
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Re: Game Chef 2012

Postby kylesgames » Sat Apr 07, 2012 12:20 pm

I'm already almost half-done with A Lantern in the Dark, a Gothic Fantasy game about people who have committed "unforgivable" sins questing for atonement while fighting an immensely powerful Doctor and trying to follow the Lantern that leads them to salvation whilst avoiding the Mimics that form because of their own anguish shaping the world around them and hoping to complete their goal before being destroyed by the full moon.
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Re: Game Chef 2012

Postby koipond » Sun Apr 08, 2012 7:11 am

Best game ever.
I also do which isn't much, but it's enough for me.
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Re: Game Chef 2012

Postby kylesgames » Sun Apr 08, 2012 11:57 am

Eh, it's not nearly as cool as it sounds and I found that in order to meet the ingredient requirements I had to simplify the rules down to super-simple levels. I am planning on releasing a supplement that actually talks about it, because the core rulebook simply details how to run a game and how to manage the super-basic rules rather than actually handling the setting comprehensively.
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