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Adventurer RPG-My first submission

Industry news, gaming reviews, ideas and any other topics roleplayers might enjoy.
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39 posts • Page 3 of 4 • 1, 2, 3, 4
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Postby Technomancer » Sun Nov 12, 2006 8:03 pm

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Postby Chainsaw Aardvark » Mon Nov 13, 2006 2:50 pm

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Postby Technomancer » Mon Nov 13, 2006 3:24 pm

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skills

Postby artikid » Mon Nov 13, 2006 7:06 pm

Ni dieu, ni maitre
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Postby Max W » Sat Feb 17, 2007 5:42 pm

This is a great game. For strength a Climb skill might be good. Maybe you could put in some weapon and armor based skills, like Pole Arm, or Thrown Weapons or something. Maybe it's better without weapon proficiency though.
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Postby Dugeon_Master » Wed Feb 21, 2007 6:11 pm

Has anyone played D&D? If you have which game is is easier D&D or Adventurer?
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Postby Max W » Thu Feb 22, 2007 9:22 pm

Most people here have probably either played D&D or know something about it's mechanics. And, if by "easier", you mean "easier to play", then Adventurer RPG is way easier to play. You can probably adapt D&D source material to Adventurer if you want.
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Postby ravensron » Sat Feb 24, 2007 6:51 pm

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Postby Max W » Tue Feb 27, 2007 9:31 am

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Postby Technomancer » Wed Feb 28, 2007 9:59 am

Just a note that I'm still here and still have this game in the back of my mind. With going back to school and working two jobs (and a promotion in one of those), I haven't had much time to work on anything fun.

Glad to see there is still some interest.
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