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Hit a slump

Write an RPG in 24 hours, during November, in the Pocketmod format, without any numbers. Hard enough for you? Run as part of NaGaDeMon http://nagademon.com
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Hit a slump

Postby GSLamb » Sat Nov 16, 2013 9:31 pm

Gah! Every new idea that I have had just doesn't get past the "how do I carry this thought through a full game" stage. Worse*, I've just broad-stroked at least four new card or board games.


*There is nothing wrong with card or board games. It's just that I feel like I've accidentally invented a boat when I'm trying to make an oven.
When all you have is a gun that fires windows, every problem looks defenestratable.
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GSLamb
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Joined: Mon Feb 21, 2011 9:29 pm
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