Disaster!

Disaster! is a game where characters face an overwhelming threat which surely will destroy their community and their world. The players play the role of special people which are both, boosted and hindered by the emotions of other significant characters. They will share their happiness and hopes, but also their pain and deception. Thus, they will need to protect others to save themselves. When pain becomes unbearable, they have the choice to go far beyond it. Getting into a trance-state where they are disconnected from their emotions, they are able to perform amazing deeds. But this may endanger both, their safety and the safety of the others. Will any one of them survive the terrible coming disaster? Probably not, but they will make a good tale fighting until their last stance.

This game has been designed and written in about 24 hours for the Ronnie?s contest of October, 2005. The game central motives are: Fight and Pain.

Disaster! was somehow inspired by the story ?Scanners live in vain? by Cordwainer Smith.

The game concept and mechanics are in debt to many discussions held by members of The Forge forum. They are also highly influenced by some indiegames I had the opportunity to read recently. Looking backwards I specially recognize the inspiration of ?My Life with Master?, and ?Legends of Alyria?.


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