Science Fiction

Submissions related to the science fiction genre. If you would like us to post your science fiction submission, please send it to use using our submission form!

Planet Crashers

Thursday, December 4th, 2014

A comedic one-shot rpg about Galactic bounty Hunters, made in 48 Hours

Alpha Unix

Wednesday, November 13th, 2013

Alpha Unix is a roleplaying game of computer tyranny. Set in the far future where everyone’s mind is in the machine called KEETON. Thought is all there is.

A pocketmod format game submitted to the 2013 Harder Than Granite 24 Hour RPG Competition.

Star Punk

Thursday, November 7th, 2013

A role playing game about kicking space travel up a notch and disrupting the status quo.

Submitted for the 2013 Harder than Granite 24 Hour RPG competition.

Seeded Space

Monday, May 28th, 2012

This is a game of space adventure, set in a distant galaxy. Inside these 112 pages you will find 7 character classes, 9 races (including humans, animal hybrids, and artificial life), over 80 psychic powers, hundreds of special tech items, many alien and genetically engineered creatures (some familiar from fantasy role-playing and others all new), plenty of random tables (including a recipient of Honourable Mention in Fight One’s Contest for Random Tables), and a campaign setting to help you explore frontier colonies, aging space stations, and endless worlds of adventure.

There is also a short adventure to help you get started, Epsilon Outpost, which was an entry in the 2010 One Page Dungeon Contest and can be reused any number of times.

On the other side of the universe, millions of years in the past or future, faster-than-light ships are comparatively recent, genetic engineering is commonplace, and countless worlds and systems were seeded with life millennia ago.

Welcome to Seeded Space.

Torus One

Sunday, May 27th, 2012

Torus One RPG is a science fiction role-playing game, where all the action happens in a crowded ring-shaped space station with a circumference of 1609 meters.

Here, players will not be diplomats, space marines or romanticized scoundrels. Instead, they’ll be the workers that do all the stuff that happens in the background.


Uninteresting, you say?


That’s because you haven’t been in Torus One before.

Torus One RPG was written for the 24 Hour RPG Competition – Little Spaces

Sci-Fi Beta Kappa

Saturday, April 14th, 2012

Get into a spot of bother on your homeworld? Don’t fancy a spell on the prison planet? No problem, go and do a degree at Weber College, the fustiest, dustiest learning establishment on the East Coast. Eh? Don’t like the sound of that? Prison planet it is then. Yeah, thought that’d make you change your mind. Next shuttle leaves in ten hours. You’d better be on it.


Don’t know much about History? Biology? A science book? Then you’ll fit right in to Alien House. It’s the coolest, hippest, happening-est frat house on campus, but watch out! Dean ‘Wormhole’ is on the warpath. He’s been trying to have Alien House closed down for years, and now he thinks he’s got them just where he wants them. Complete your studies, have a cracking time and save Alien House from closure. Do you think you can manage that?


Sci-Fi Beta Kappa is a game where players take on the role of slacker aliens with a bunch of abilities such as power manipulation, enhanced senses, larceny, super strength etc., who, having been kicked off their homeworlds for various misdemeanours, have been exiled to Terra. There, they get into all sorts of scrapes and are under constant surveillance by Dean ‘Wormhole’, who hates aliens and is always looking for an excuse to close down Alien House.


Intro scenario: Toga! Toga! Toga! The Dean has just given AH a massive dressing down and spirits are low. What better way to lift them than with a toga party? After all, what could possibly go wrong?


Think Animal House meets Men in Black, with a dash of Monsters And Other Childish Things.

Force Battles Advanced

Wednesday, November 2nd, 2011

This is the most user friendly, concrete and sublime directive of the force community.  If you have ever wanted to, or will become, a force user, this is the true advancement for becoming more than anyone could possibly imagine, including yourself.  For what makes all of us a force user is the dynamics of life itself, wrapped up in a game I call FORCE BATTLES ADVANCED.

Download and enjoy!

World of Xantus

Sunday, December 26th, 2010

In World of Xantus (WoX), players take on the roles of the descendants of humans captured by aliens and transported, for unknown reasons, to another planet. However, soon after depositing the humans on this new world, the aliens promptly and mysteriously died, leaving behind their huge Ship, its nearly incomprehensible technology, and 1000 scared-out-of-their wits people. The planet, called by the aliens “Xantus” (human pronunciation and spelling, and one of the few things the aliens communicated to their abductees), is large, hot, and covered in deep, thick jungles filled with very hostile plants and animals. Many of the humans died not long after the Abductors, due to starvation, alien diseases, and conflict, but about 300 survived and managed to master to some degree the aliens’ technology.

TunnelQuest 3

Thursday, July 1st, 2010

This is the third incarnation of my rules-lite old school fantasy game. It still draws heavily from Tunnels & Trolls but this time around I’ve tried to make it more of a complete game. I’ve included a character sheet and dungeon crawl adventure, a new colour of magic (prismatic), sample enemies and suggestions for incorporating non-human player characters.

To keep the file size down I’ve stripped out the public domain art and used basic fonts and layout (bit dull, sorry). Given that the adventure runs to 20 pages the game has blown out to 58 but remains easy to play.

On that topic – only the players need to roll the dice, the GM can focus on planning and running the game.

I hope you enjoy this latest version.

Truth, Inc.

Thursday, July 1st, 2010

Truth, Inc. Cyberpunk Revival Contest Edition!

Welcome to Truth, Inc. – a game of drama. Yes, drama. What does that mean you ask? Its a game about what happens when all hell breaks loose and shit hits the fan and, well you get the picture. Truth, Inc. is the center of the game, a large sprawling company in the distant future that has grown a little too powerful for its o w n good. In order to play you’ll need to keep in mind three tenets, each a concept critical to the game.
These are: Its the goddamn future, These are cool motherfuckers, and The question shits on everyone. GODDAMN