Methods of Terror
Methods of Terror is set in a Game Runner (GR) made world where the government of the country you live in is being taken over by an evil regime that is executing, torturing and doing horrible wrong to people. This is done unknown to the people of the country who think they are letting in a new kind of liberal government. Only you and a handful of people know, and you have formed a good guy terrorist cell to try to bring down the government.
The players begin by making their cell with details like their “basement”, a modus operandi, a plan, and other features. Then they make their characters who have an “advantage”. An advantage is basically the source of the characters powers, and is made by the player from categories like skill (chemist), talent (conman), trait, etc.
When the players are done with talking about their plans, they go do something, which is called an “operation”. The preplanned actions of GR controlled characters, the events the GR has planned and the players actions are co-ordinated with time. Depending on the events that are happening, the GR checks off each hour, minute or second and lets the events continue or stops the players and tells them some event interrupts them. Combat comes up in operations
This game is a difficult one to play. Not everyone can think of a plan to bring down a government or sneak into a building. I have included a list of ideas to use if the players can not think of anything.
I hope you enjoy this role-playing game as much as I enjoyed making it.
- MethodsofTerror.pdf
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Tags: Craig House