Quick Play – a diceless, universal, quick RPG

Quick Play came about from a simple idea, and was written over the course of about two hours on a rainy Saturday afternoon. It is a very simple universal system designed for the kind of day it was created on. Meant for short games with quick startup, it is a diceless game that contains within it full character creation, conflict resolution, supernatural/superhuman abilities, and even a few optional rules – all contained in three pages.



4 Responses to “Quick Play – a diceless, universal, quick RPG”

  1. Aldo Ojeda Says:

    I like the “pick a number” system but I would change the range of numbers. 1 in 1o is already too difficult!

  2. Eric Waters Says:

    I was afraid it was too easy… Hmmm…

  3. Salvador Says:

    I’m really enjoying the theme/design of your blog. Do you ever run into any web browser compatibility problems? A small number of my blog readers have complained about my site not working correctly in Explorer but looks great in Firefox. Do you have any recommendations to help fix this issue?

  4. club penguin cheats Says:

    Hi friends, pleasant article and nice arguments commented here,
    I am actually enjoying by these.