SMAF 17 is my entry for the 2012 24 Hour RPG competition.
SMAF 17 is a game set in 1967 after the Cuban Missile crisis genuinely led to world-wide destruction. Living on a sea-base once designed for luxury living and then converted into a prison are the last survivors of the human race, a mix of criminals and those who once kept them. Desperate to survive, with supplies running ever-lower and the facility beginning to collapse,
will you sink or swim?
Tags: Edwin Moriarty