Sword of the Skull

An entry for the 2011 Ronnies

The Sword of the Skull is a game for two players. One plays the adventurer, a stalwart hero who
searches ancient ruins and dungeons for potent magic items. The other plays the GM, who designs the
dungeons and provides the adversity.


3 Responses to “Sword of the Skull”

  1. Willomo Says:

    I couldn’t find any mention of how much “Adversity” the GM gets in this, is it a set number or does the GM decided based on how hard the dungeon is or is a Player and GM decision?


  2. The Ronnies RPG writing contest « Blog of a new RPGer Says:

    […] Sword of the Skull […]

  3. Willow Palecek Says:

    It’s equal to the value of the item designed by the Player.