Tunnel Quest
Tunnel Quest is a brief but complete set of fantasy role-playing rules.
The original ideas were spawned by Paul Elliot (of Zenobia fame; if you’ve never heard of it, Google it!) and further developed by myself.
The system favours a quick and easy style of play with limited bookkeeping for the GM - a single dice roll for combat determines whether the character hits or gets hit - no rolling for the GM!
NPCs can be described with a single number or detailed with unique abilities - examples are of both styles are included in the text.
This is a low-power low-fantasy game which uses small numbers and only 2 six-sided dice. Paul originally conceived the game to appeal to his young children but my players range from 21 to 48.
Enjoy
Mike Hill
The Basics
When the result of a character’s action is in doubt, the Game Master (GM) asks for a dice roll to determine the outcome. The player rolls 2-dice and must get equal to or greater than the Difficulty umber. In a fight the Target Number is the Rating of the Foe. Most tasks can be rated in this way (climb portcullis might be 6). A Difficulty Number of 8 would be a typical challenge; 10 or more would be difficult and 13 or more would be formidable for starting characters, at any rate.
In many circumstances, the character may possess a Skill applicable to the situation; in which case, the player may add the Skill level to the dice roll. The character’s Experience Level is usually added to the roll but only if the GM feels the task warrants it, given the character’s calling.
Example: Yuon the Barbarian is hunting small game with a bow and arrow. Yuon has Archery at +1 and the GM allows his player to add the character’s Level (+2, for a total of +3), as the activity seems like the sort of thing Barbarians get up to. Later, Yuon attempts to use his Repair Skill (+2) to fix the hem on Maid Morron’s court gown. Yuon does not get to add his Level in this particularly un-Barbarian-like activity!
- tunnel_quest.pdf
Download
Tags: Mike Hill





August 12th, 2008 at 5:53 am
Looks like fun, thanks for uploading!
August 23rd, 2008 at 10:10 am
Take a peek at Tunnel Quest 1.1 here: http://web.me.com/hogwrite/Site/Game_Play/Game_Play.html
October 9th, 2008 at 11:31 pm
1.1 was way fun! Thanks again; great game!
October 18th, 2008 at 4:56 pm
I’ve played around with it (both the 1.0 and 1.1 versions) for a little bit and I really like it! Thanks!
October 25th, 2008 at 2:15 pm
Wonderful, I used this to introduce my Wife, Sister in law, and two of my children to rpg’s. The rules were simple and flexable enough to keep the game flowing for a party of all new players.
Thanks.