role playing games

Tunnel Quest 2

TQ2 is a very simple fantasy role-playing game designed for players new to the hobby or those wishing to kick start a game in under 5 minutes.

The GM is not required to roll dice during play (unless he or she really wants to), the outcome of any event or encounter is based purely on the success or failure of the player’s skill roll.

Since the first edition, the magic system has changed (but version 1.0 magic is still compatible), character advancement is presented in a slightly different way and most things just make a little more sense.

There is no world background or fantasy races – that’s up to you. The system can easily be ported to other genres.

TunnelQuest or TQ for short is a brief set of Fantasy Role-Playing rules designed by Paul Elliot (of Zenobia fame) and developed extensively by Mike Hill (Tunnels & Trolls Sixth Edition). Paul’s game was originally designed to provide a simple but compelling set of rules that he could use with his family.

Although the game concepts and mechanics really are simple, it would be helpful if at least one player is familiar with role-playing games in general and such venerable classics as Tunnels & Trolls and of course, Dungeons & Dragons in particular.

To play this game and most role-playing games, you will need some dice; TQ only uses the readily available six-side dice. For ease of reference, dice rolls are indicated by the abbreviation: ‘xd6′ where ‘x’ denotes the number of dice to be rolled. For example, a roll of 3-dice would be indicated by the code 3d6.


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One Response to “Tunnel Quest 2”

  1. Mike Says:

    You can find updates to version 2 here: http://sites.google.com/site/hogtunnels/tunnel-quest

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