The 24 hour RPG where all-powerful brands compete for market share in mythical 1985 Los Angeles. My first ever attempt at any type of game design, it ended up a little unwieldy and unfinished. Oct Ronnies entrant.
Material World is the roleplaying game of corporations and their brands struggling for the hearts and minds of the brainwashed public, whose whims can shift billions of dollars at a moment’s notice The corporate world is in constant turmoil, as brand managers, lawyers, advertisers, and private commandos attempt to gain ground for their Brands, pushing other Brands out of the public awareness. This conflict hinges on the player characters, who are the only people with enough Cool Stuff to decide the world’s fate.
Tags: Joe Zeutenhorst